Added a zip file for much easier downloads, which I really should have been done a while back as a fill-in for the compiled book. As for the book, I've hit issu...
I've recently been struggling to focus on writing for my upcoming games. It's been a bit of a nightmare to be honest. However, one good thing has come of it; I'...
Rip away the final door to reveal the Thirteen Midwinter Bastards. 13 bastard gnoums that arrive one by one over 13 nights to harass towns and cities in the mid...
Tear off door 23 to find the Salt Wyvern. A giant sea serpent that haunts The Endless Sea. Though not taxonomically a wyvern (only dusty old sods reading dusty...
Pull back door 22 to reveal the Osteomancer. Scrawny individuals, no more than bones themselves. Draped in black robes and faces painted like skulls—they aren...
Dig out door 21 to reveal the Crawlers. Oily bruised flesh, tentacles, and teeth crawling from the cracked, dry earth; a sight seen by many in Grift in recent d...
Dig your claws into door 20 and find Trollflesh! Multiple trolls hewn apart and sewn together as they healed. How the work was done, none will surely ever know...
Scratch away door 19 for the Pale One-Hundred. Long years ago a star fell to this dying world. Where it fell, calamities occurred. Now, a nameless village sits...