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A downloadable Tabletop RPG

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The Knot hangs ponderous, heavy - pulling taut the tangled threads of the Fabric Between Worlds. Tired, callused hands pick at the threads, easing the tangles, bit by aching bit. Slowly, deliberately, they pull at loose threads to scrutinize with weary eyes, as they mutter amongst themselves. Piles of threads form at their feet, growing ever larger, until the eldest amongst them finally speaks. ‘That is… enough. For now. With these Thrums - these tangled, fraying threads - They can return.’ 

The others simply nod, and gather together what threads they have found. 

The eldest stares at The Knot that threatens all that exists in the worlds, ‘The rest… is up to Them.’


LOOM is a Fantasy Action TTRPG where players take on the roles of fallen Gods - tricked out of their Domains - trying to reclaim their seats of power. LOOM is a combat heavy game taking inspiration from video games like Hades.

This game is Illuminated, and is made using the LUMEN system created by Spencer Campbell of GilaRPGs. This game is not affiliated with GilaRPGs.

Illuminated by Lumen

LOOM FEATURES:

  • Fast paced combat action for 1 GM and 2 to 4 players.
  • The players control Gods who must pick at and unravel the tangled Threads of The Knot, created by the Deceiver; the one who tricked them from their Seats of Power and cast them out to the Fabric Between Worlds.
  • Incredible Powers granted by the God’s Domains, each of which can be upgraded to ever more powerful variations.
  • Domains include; Beasts, Craft, Daylight, Death, Festivities, Love, Night, Poetry, Storms, & War.
  • 10 Domains for your players to choose from. When creating their character, players choose a Major and Minor Domain, combining them both to make unique characters. Become the Goddess of War and Poetry or the God of Storms and Love.
  • Mythic Weapons that can grow in power in strange and wondrous ways.
  • A Power Overload system that keeps the player characters immortal, but at a cost to their Powers. Overloads cause huge, tide-turning effects to come into play, just as things are looking tough.
  • An easy to understand and use d6 dice pool system based on the personalities of the character, not their skillset. 
  • Swarms of foes to defeat, each of which is easily customisable by the GM.
  • Hard hitting Bosses that push the player characters to their limits.
  • Simple dungeon (Thread) creation that makes each trip into The Knot unique.
  • Difficult, partially blind choices for progression. To progress through a Thread the players must decide upon their route by picking what rewards they will receive, but not what dangers lie beyond those doors.

ITCHFUNDING

Itchfunding is an alternative to typical crowdfunding methods like Kickstarter and is more flexible and less stressful for creators. Unlike Kickstarter, there's no hard endpoint for the campaign or risk the funding will fail. The campaign remains open and the book remains in development until the funding goals are met.

You aren't funding a final product (though you will get a release PDF if you fund the game), but you're funding the development and progress of LOOM.

LOOM is in active development. When you purchase it, you get the Ashcan Version, the latest and greatest version currently available, and any subsequent updates. Any payments you make go toward improving the book with art and content.

When each funding goal is hit, the PDF will be updated with the result (the first milestone of which is the cover).


$250 - Cover Art by Ryan Ashmore

Ryan (Twitter/Instagram) has talked with me during the development of LOOM from early on. We both have a strong idea of the visuals I want for LOOM. 

If the project hits $250 I'll commission him to do a full-colour A5 cover.

LOOM - ASHCAN VERSION

When you purchase LOOM at this stage in development, you receive the Ashcan PDF version of the game and any and all updates until the game is complete. The Ashcan PDF contains the core rules on how to play LOOM, but does not contain any art, and the layout is incomplete. Parts of the game are still in development and may be missing until a future date.

In Current Development and not part of the Ashcan Version PDF (21 May 2022):

  • Cover
  • Interior art
  • Full Layout
  • Character creation example
  • Thread Bosses
  • Character sheets/playbooks
  • Quickstart Guide
  • Full suit of Tables and guides on creating Threads and Tapestries for LOOM
  • Cast of NPCs to build relationships with

Due to the ongoing development of the game, rules, mechanics, and terminology can and will change.

When funding and development is complete and these features are unlocked, your purchase of the Ashcan Version PDF will entitle you to the complete PDF book including cover and interior art, layout and bookmarked links. 

SOCIAL MEDIA

You can find Matthew (@yuigaron) on Twitter, and Instagram.


ALSO BY YUIGARON


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In order to download this Tabletop RPG you must purchase it at or above the minimum price of $5.60 USD. You will get access to the following files:

LOOM-Rulebook.pdf 685 kB

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